Before beginning the unit it will be important to talk to the students about the heart and soul of Ultimate which is “spirit of the game.” Being spirited and respectful is the most important part of Ultimate and can serve as a great lesson for the social domain. Phase 1 of this unit is focused on getting comfortable moving to spaces and throwing an object in front of a player. It is a basic overview of all the tactics in Ultimate (defense, making a move to deke defender, moving into open space, throwing into a space) as well as basic rules.
A. Box Game Cooperative [video 1.1]
B. Partner Throwing
C. Defended Box Game [video 1.2]
A. Box Game Cooperative [video 1.1]
B. Partner Throwing
C. Defended Box Game [video 1.2]
A. Box Game: Cooperative [VIDEO 1.1]
Aim: Score by having your teammate pass the object to another teammate into one of two zones.
1. Score by passing the object to player within the zones
2. Cannot run with the object
3. After there is a goal switch the defender out
Ways of conditioning rules:
o Can make the zones further apart, closer, smaller, or bigger
o Must score with a particular throw
o Can start with walking then move to full speed
o Have everyone touch the object
Equipment:
- Cones to mark where to cut to and to mark bigger playing area (20)
- Bean bags X # of groups. Frisbees X # of groups
Analysis:
This game focuses on being able to recognize what the defense is giving you and what they are trying to take away. Since the offence is outnumbering the defence, the goal is to work together to get the defense moving to be able to attack the zone.
Tactical Cues/Questions
1. Score by passing the object to player within the zones
2. Cannot run with the object
3. After there is a goal switch the defender out
Ways of conditioning rules:
o Can make the zones further apart, closer, smaller, or bigger
o Must score with a particular throw
o Can start with walking then move to full speed
o Have everyone touch the object
Equipment:
- Cones to mark where to cut to and to mark bigger playing area (20)
- Bean bags X # of groups. Frisbees X # of groups
Analysis:
This game focuses on being able to recognize what the defense is giving you and what they are trying to take away. Since the offence is outnumbering the defence, the goal is to work together to get the defense moving to be able to attack the zone.
Tactical Cues/Questions
B. Partner throwing
Now that the demand for throwing has been acknowledged by the students and they have been running around, it is time to get them into partners to work on the basic throws.
Aim: Complete both forehand and backhand throws at various distances to a partner.
Ways of conditioning rules:
o After the partnership completes 4 passes in a row, they can take one step backwards- if they do not complete one, they go back to the beginning
Equipment:
15 Frisbees (1 per partnership of 2)
Throwing Cues-
Forehand:
- Face target
- Have disc be almost parallel to the leg before the throw
- Snap the wrist
- Avoid too much arm swing
Backhand:
- Face target
- Step out to the side
- Have arm lead the action
- End with a snap at the very end of the arm action
- Point to target on follow through
Aim: Complete both forehand and backhand throws at various distances to a partner.
Ways of conditioning rules:
o After the partnership completes 4 passes in a row, they can take one step backwards- if they do not complete one, they go back to the beginning
Equipment:
15 Frisbees (1 per partnership of 2)
Throwing Cues-
Forehand:
- Face target
- Have disc be almost parallel to the leg before the throw
- Snap the wrist
- Avoid too much arm swing
Backhand:
- Face target
- Step out to the side
- Have arm lead the action
- End with a snap at the very end of the arm action
- Point to target on follow through
This is the culminating game for phase one. It focuses less on person-on-person game play than on finding spaces to move into.
C. "Tag" box Game (defenders) [video 1.2]
Part 1 of this game could be without defense. Have the class split up into groups of three and just have them try to make passes to each other and try to the passes in each of the zones.
Aim: Have the teams move around the field by passing the object to a player in the zones around the space.
Rules:
1. Score by passing the object to player boxes
2. Every player must touch the object before each goal
3. If there is a turnover, the players must start at the place where they made their last goal and start the new box over again.
4. Keep track of how many successful passes you make around the space
Ways of conditioning rules:
o Can only score if the runner is at or close to top speed
o Make more spaces/less/bigger/smaller
o Must score with a particular throw
Equipment:
Cones to mark the four boxes (16)
10 red playground ball or beanbags. 10 frisbees.
Analysis:
This game focuses on throwing to two other teammates in a space into 4 zones. This concept can be challenging at first because there is a lot of space but also many other people in that space. This will force them to have to think before they throw and be aware of the people around them.
Tactical Cues/Questions:
Aim: Have the teams move around the field by passing the object to a player in the zones around the space.
Rules:
1. Score by passing the object to player boxes
2. Every player must touch the object before each goal
3. If there is a turnover, the players must start at the place where they made their last goal and start the new box over again.
4. Keep track of how many successful passes you make around the space
Ways of conditioning rules:
o Can only score if the runner is at or close to top speed
o Make more spaces/less/bigger/smaller
o Must score with a particular throw
Equipment:
Cones to mark the four boxes (16)
10 red playground ball or beanbags. 10 frisbees.
Analysis:
This game focuses on throwing to two other teammates in a space into 4 zones. This concept can be challenging at first because there is a lot of space but also many other people in that space. This will force them to have to think before they throw and be aware of the people around them.
Tactical Cues/Questions: